House Rules for OSE

With my Xyntillan Campaign coming to a close I’ve been working on some B/X house rules and a campaign world.

I’ve decided to try and take B/X closer to the Sword & Sorcery pulp fiction that I love, dropping most of the Tolkienesque influences. That means the addition of some abilities for fighters. I’ve also gone against sagely advice and made a large map with 24 mile hexes, though no detailed sub-hexes; those will be discovered through play.

The document is pretty self indulgent, but it was a lot of fun to write. It will be added to and modified over the next couple of years as the game progresses.

💀 ⚔️ 🤘Game on 🤘 ⚔️ 💀

Leave a comment