Finale
Characters
Lars Kaufman – Halfling 1 – plucky brother of another fallen hero, Tim Kaufman.
Tordash – Fighter 1 – crossdressing warrior wielding a large pole arm.
Deanna – Fighter 1 – The brave sister of Ralf Lionsword, out for revenge.
Athilda – Magic-user 1 – a tall, slim, and bug eyed crone, fifty years of age (a medieval 50).
The Party were back once again. The dark halls of the mountain castle looming heavy amongst bleak clouds. Onward bound!
“Let us try something a little different today.”
“I’m all ears.”
“Why don’t we venture around the sea facing side of the castle, towards this garden we’ve heard so much about.”
The party decided this was a great idea. They moved to the northern shore, and around the thick muddy moat, where they pondered how to best approach the climb around the castles seafront walls. They found a dead tree some forty feet off and collected some large branches, then tied these together with rope. It wasn’t a secure raft, but it would float. They threw this into the lakes waters and tugged it along the shore by a rope.
The lakeside foundation for the ashlar walls was made of great large rubble boulders. These descended down into the waves, and were covered with thick green algae and seaweed. The journey would be a slippery one, and they would have to tread carefully. This they did, hugging the wall and tugging the little raft along the waters. The lake was still, the summers sun shone brightly, dancing across the waters. It took the party nearly an hour, and they were only half way around the outer wall, they’d traversed around the north west tower. Their legs were feeling fatigued from the careful climbing, and they decided to take a break. Unfortunately they all slipped and fell into the waters except Kaufman, who stood dumbfounded holding the raft’s rope.
“Sod this, lets swim.”
So they all held onto their buoyancy aid and kicked towards a parapet wall, above which they saw an ancient Norman style chapel in a garden.
They climbed onto the stones below the parapet and loosed a grappling hook. Deanna climbed up first, followed by Lars.
The garden was choked with dense thicket and angry looking thorn bushes. In the bush directly in front of Deanna there was a patch of the thicket that was dead and blackened, a small piece of metal seemed to be pointing upwards from it. Lars climbed up behind her.
Paranoid, Lars loosed an arrow at the shape in the dead brush, and heard a metallic ting as his arrow hit something. This was out interesting. Athilda and Thodash climbed up the rope next. Then, in the bush, a guttural snarling was heard, then a clucking sound.
“Get behind me!” Deanna whispered, and the party coiled behind the heavily armoured warrioress. They started to back off, but from the shrubbery a large three taloned claw came scratching out.
The party started to quietly move south. Following after the strange claw came a giant goat head, with huge curled horns that gave off some sort of crumbling dust. The creature emerged more fully then, it was part bird, part goat, standing a huge five foot tall on all fours. It peered at them with yellow avian eyes and made a terrible sound. Lars launched a food ration at it, and within a second the creature was gobbling up the food.
The party made away, careful not to use sharp movements, the chapel entrance was in sight! But emerging from another overgrown thicket was another of these strange beasts, this one appeared more aggressive, hopping up on its hind legs. Another ration was loosed and the party made towards the door. This ration was gobbled up equally quickly. As they reached the simple banded door of the chapel, they threw another ration back, between the two creatures, hoping that it would cause them to fight. Unfortunately one of the beasts was clearly more dominant and it snatched up the food without issue.
The party opened the door and saw a very fine chapel. Hung on the walls were brightly coloured round shields with all manner of heraldry. Below those were frescoes of comely maidens carrying gifts towards the central altar. The altar held some sort of cloth and a cross.
Next to the door was a large font, filled with holy water that dripped from a copper lambs head tap. This tap had two giant rubies for eyes!
“This is a holy place, don’t touch those eyes.” Deanna said to her more chaotic inclined companions.
On the right there was a great staircase and a vestibule that held some sort of stick.
After filling up their waterskins with holy water the party moved to check out the altar, Thodash checked out the vestibule.
The altar cloth was simple, white, and was stained with the figure of a bearded man, arms crossed in repose. Could it be? Deana took a knee and touched the cloth to her head. She felt an overwhelming sense of holiness, and all her aches and pains from the climbing and falling melted away. The serene bearded face resembled the lord of law as he was depicted in some art works. She carefully folded up and took the relic.
“It shouldn’t be left in this evil place.”
Meanwhile in the vestibule Thodash found some sort of wand, the head of a goat carved on its tip. He waved it around a little, proclaiming himself lord of the goats, but eventually he handed it over to the parties only magic-user, Athilda. Next the party took to using their ten foot pole to poke one of the finely decorated shields from the wall. It clattered with a loud bang.
Up in the rafters the party heard the groaning of floorboards, and dust poured down through the cracks in the ceiling. Someone was upstairs. The party moved to the door whilst Kaufman carefully went up the stairs without a light source, just to check it out. At the top of the stair he could see nothing, it was pitch-black, but he smelt sulphur. Nope, he went back down.
Then the party heard a great electrical zap upstairs. Athilda considered that the zap and sulphur could relate to some sort of planar or dimensional magic.
They opened the door back into the garden, Deanna held up the cross. One of the goat creatures launched an attack at her, but was repelled by a bright light within the doors frame.
Kaufman grinned. “We are safe, maybe the lord of law wants us to liberate those rubies as well as the shroud.” The party agreed, except Deanna. The halfling popped out the fist sized rubies. The water that was pouring from the lambs mouth was now dribbling from its empty eye sockets. Kaufman turned and his friends gasped, except Deanna of course. Lars now had a great T carved into his forehead. Then there came a gust of wind, the door opened, and Lars was pushed from the building by some sort of magical force.
“Help!” He called, but his friends could do nothing. He was thrust outside into the garden, and the two giant goat-bird-things aimed to ram him. He fled towards the parapet, the creatures hot on his tail. The party slipped out afterwards, going quietly around the thickets. Lars reached he wall and climbed over the railing, but a goat caught up to him and rammed. The horn struck his shoulder and instantly strange grey power erupted from his arm, and his arm was frozen in pain. He went down the rope. On the other side of the wall the rest of the party climbed down, Athilda taking a slight tumble however.
The goat looking after Lars, jumped up onto the wallcand leapt down to where he was on the shore. Lars leapt into the lake and swam to the little raft, Athilda used the wand on the creature and it bowed towards her. The party led the now controlled goat, tied their rope to its neck, and let it pull their raft back to the western shore. Then they tied it up to a tree and fled back to town.
O Death! Thou hast failed this time!
And that concludes my Xyntillan Campaign. Thanks to all my players, I hope you had a blast.
What happens to the surviving PCs? I asked the players to write their endings:
Sindri – His personality will be consumed by the Blade of Rel, and slowly become a completely different person. He’ll eventually find the templar in Castle Xyntilan and duel to the death.
Mirella – Mirella continued growing her farm and cultivate the herbs and ingredients for her witchcraft. Years later, she becomes THE local witch.
Lars & Deanna – Lars asks Daenna too join him at the Tours en savoy graveyard, Lars Brings a shovel to the place Sindri showed him before he lost his mind too that dreadful sword. He digs 6 feet deep and finds a beautifully carved child sized coffin by human standards. “Pass me the crowbar Daenna please”. He prises open the casket to Reveal the corpse of his Brother. The decomposing has already started and the smell of death turns his stomach. Yet another trauma granted by those four Malevols. “Daenna please.. will you lay the holy cloth upon my departed brother and do the ritual too bring him back too me? I miss him dearly, and perhaps If he lives again I can lay down my thoughts of vengeance and leave this dreadful town.”
Deanna says, ”I will try, but it is not up to me if your wish will be granted or not. God might show mercy to the pagan soul of your brother but He also might not. But I will pray for him, because I know very well how it feels to lose a brother to the Evil that lurks in the Castle. There is something however that I will ask you before I kneel to pray for the mercy to your brother: If mercy is shown, in the future be reverent towards sacred places and relics of the Law. As you have already found out, the power of the Law is real and its Eye will notice any offence” and then Deanna covers the corpse of the halfling with the Shroud and kneels to pray resting her forehead on the the hilt of her sword.
Lars nods in agreement to Daennas request. “Yes, greed has long been the downfall of the Kaupfman family. May we be forgiven” He watches in awe as Daenna continues the ritual.
After a very long silent prayer, Deanna stands and carefully collects the Shroud. Her expression is solemn but her eyes are wet and she has to fight the inner voices reminding her, that she was unable to do the same for her brother. She then steps back a few feet and waits.
After a few moments of quiet, the body of the small halfling remains still. Maybe it didn’t work? Suddenly a breath moves the shroud, then the figure sits up. The shroud falls from his face and his rotting corpse has been replaced with the fresh face of life. He lives again.
“Enjoy life and brotherly love, Lars, but do not forget what you have learned. Everything I guess went according to His plans. As for the rest of us, we will have to live what we have accomplished and what we failed to” The days spend as Keeper of the Shroud have changed Deanna. She never smiles now and she walks slowly her mind always absent. Her slow steps would eventually lead her to the East. After all the money she earned from her brief adventuring would suffice for the trip. The Shroud would be her ticket to join the mighty Holy Order of Knights of the Law despite her gender, her new suit of armour specially designed to hide that difference. She would serve Law for the rest of her knightly life. And perhaps we might meet again her somewhere else!
Lars grabs his brother in a warm embrace. “Baby brother you live!”. Lars sheds tears of joy. It takes a few minutes for Tim to come to, and regain his faculties. After Daenna has left, leaving the brothers to their family reunion. Suddenly Lars groans, he is still embracing his brother tightly.
“Fuck you Lars. think you can sleep with my wife and take my hard earned money? No, you imbecile. Treason like this means one gets shanked”. Tim stands up, as he let’s go of his brothers embrace. His brother groans as he lies crumpled in the coffin clutching his ribs gasping for air. Tim throws the lid over the casket and climbs out of the grave. Lars, still groaning tries to kick the lid away but can’t muster the strength to do so, he can’t even mobilise too scream for help. Standing on the edge of the grave, Tim grabs the shovel and starts filling the grave. Lars can only lie in terror as the sand and earth slowly blocks out the sun and the sounds of the chirping birds, leaving him in a silent darkness to bleed out. Tim grabs his handkerchief out of his pocket and wipes the sweat of his forehead
He says to himself. “All this manual labour has made me thirsty. I need a Brandy.”
Athilda – Athilda used the money she gained from her expeditions in Xyntillan to learn a new spell. The one she always wanted to learn but male haughty magicians would never show to one of her kind: Charm. A generous amount of gold coins however made one of them reconsider. Armed with such sorcery she went to Paris and met one of the handsomest men in the court. He immediately asked her to marry him and under her guidance, the same man whom everyone described as only blessed with looks yet not with wits, kept advancing within the hierarchy. The fact that his wife Athilda was not just considered one of the best dressed women in France but also an expert in arranging marriages by her enchanting manners and schemes might have helped in that regard.
Tordash – Tordash, not able to find his recent employer Lars Kaufman, gets paranoid. Last time he saw Lars he had been recognised as a thief and was denied service in the local shops. Everyone in town knew Tordash was in his employ. The down side too being fashionable is that everyone notice you all the time. It’s probably only a matter of time before they realise Tordash was a part of the gang that tried to heist the Malvols. “Better leave while I have the chance”. Tordash spends his gold on a horse, and rides east. He will ride until the Latin languages are far behind him, and seek the lands where silk is in abundance, and start a tailoring business. But years later he still wakes up in sweat with nightmares about Sarges head being popped like a grape in the mouth of that obese monstrosity. “I should’ve never went to France “.
FIN