In my current campaign the player characters were trapped in a strange pocket dimension. There have been several PC deaths, and with them being essentially imprisoned, it was making less and less sense to continually introduce wandering PCs into the party.
The party had, however, discovered a clan of Satyrs. So I whipped up this race as class. The satyr PC died the same session it was introduced, so this didn’t get much play testing. I thought I’d post it to the blog anyway.
I’ve tried to keep to the monster stats from AD&D as closely as possible.
